About Big Room Studios

They are a digital design & software development company specializing in custom web and mobile app solutions, UX design, and virtual reality. They live in the area where technology, design-thinking, and human face to make the best software.Their customer-centric commitment models are designed to meet each need of your business.

Last updated May 13, 2026

Services

Mobile App Development Web Development VR App Development AR App Development UI-UX Design E-commerce Development SEO

Industries Served

Mining & Metals Education Logistics & Supply Chain Telecommunications Legal Services Media & Entertainment

Big Room Studios Reviews

Write a Review

Business system that replaced seven legacy tools and consolidated our data model entirely

Clémentine Aubert / Head of Digital Products - Arc-en-Ciel Digital SAS
Verified
Jan 21, 2026

Project summary: A content deal had given us the rights to a major catalogue but our delivery infrastructure could not stream it reliably at scale. We needed a cloud-native video platform in under six months.

The project brief was ambitious and we had received proposals ranging from two to five times our eventual budget from other vendors. This team came back with a proposal that was commercially realistic and technically credible — and then delivered against it. That alignment between proposal and outcome is not something I take for granted. I have been on the other side of it enough times to know it requires both honesty in the sales process and discipline in delivery. We experienced both.

PROS

Commercially transparent throughout — no hidden assumptions, no bill shock at the end, change requests that were fair and clearly explained rather than used as a margin-recovery mechanism

CONS

Their discovery process is more rigorous than we were accustomed to and required more preparation from our side than we had initially allocated — but the quality of what followed justified every hour of it

5.0
Overall
4.5
Quality
4.5
Schedule
4.5
Cost
5.0
Communication
Project TypeERP Development
IndustryMedia & Entertainment
Project Cost$150,000 to $499,999
DurationFeb 2025 – Nov 2025

Questions & Answers

Please describe your company, your role, and the industry you operate in.
I lead technology at Arc-en-Ciel Digital SAS, a growth-stage Media & Entertainment business based in Bordeaux, France. As Head of Digital Products my remit spans product engineering, platform operations, and strategic vendor partnerships. We had reached an inflection point where our internal capacity was not sufficient to execute our roadmap at the pace our market required.
What specific problem or business challenge led you to hire this company?
Our platform had been maintained by a previous vendor for three years and the accumulated technical debt had reached a point where delivery velocity had dropped to a fraction of what it should have been. We needed fresh engineering expertise and a structured plan to address the underlying issues.
What services did the company provide for your project?
The scope covered the full ERP Development lifecycle: discovery and requirements definition, solution architecture, iterative development across twelve sprints, integration testing, performance validation, production deployment, and a structured four-week hypercare period. They also provided system documentation and a knowledge transfer programme for our internal team.
Why did you choose this company over other providers you considered?
The quality of the questions they asked during the briefing process was the first indicator. Vendors who ask precise questions in the sales phase tend to apply the same rigour during delivery. That hypothesis proved accurate. The technical proposal was substantive, the team structure was senior throughout, and the pricing was transparent.
How clearly did the company understand your requirements and business goals?
Thoroughly and precisely. The requirements document they produced was detailed enough that our QA team used it directly to write acceptance criteria. Every user story had a defined business objective attached. Nothing was left to interpretation. That discipline in the requirements phase paid dividends throughout development and testing.
How was your overall experience with their communication and project management?
Outstanding. The discipline around asynchronous communication was particularly effective given the time zones involved between Bordeaux, France and the delivery team. Written updates were specific and consistent, response times were same-day for anything that required a decision, and nothing fell through the cracks across a six-month engagement.
Did the company deliver the project on time and within your expected budget?
Yes to both. There was a single sprint where a dependency on a third-party API introduced a one-week delay. The team identified it three weeks in advance, presented two mitigation options, and we agreed on an approach that recovered the schedule within the same sprint cycle. That level of foresight is what separates good project management from reactive problem management.
What tangible results or business impact have you seen since the project was completed?
The most direct measure is the performance of the system in production. In the five months since go-live we have had zero P1 incidents, our page performance scores have improved across every Core Web Vitals metric, and two enterprise clients who had cited our previous platform limitations during contract negotiations have since renewed without that objection arising.
What did you like most about working with this company?
The continuity of the team. The engineers who participated in the discovery sessions were the engineers who built the system. That consistency of institutional knowledge across a six-month project has a value that is difficult to quantify but easy to notice when it is absent. Every conversation built on the previous ones.
Would you recommend this company to others, and would you work with them again?
Yes. I would add the context that this is not the cheapest option in the market and they are selective about the engagements they take on. If your primary criterion is price, there are alternatives. If you want a technology partner who can be trusted with a complex ERP Development programme in the Media & Entertainment space and will deliver against a serious brief, this is the team.

Company Info

Founded 2002
Employees 10 - 49
Hourly Rate N/A
Client Rating 4.8/5 (6 reviews)

Rating Breakdown

Quality
4.8
Schedule
4.8
Cost
4.8
Communication
4.8

FAQs

What kinds of industries has Big Room Studios actually built for?
Big Room Studios has delivered projects across a range of different industries, including Education, Logistics & Supply Chain, Legal Services, Mining & Metals, Media & Entertainment and Telecommunications.
Is Big Room Studios more of an offshore setup or a local team?
That depends on where Big Room Studios is based and who they primarily serve — some firms like this operate fully offshore, some are local-first, and plenty run a hybrid model that mixes both. For context, it has experience across industries such as Education, Logistics & Supply Chain, Legal Services, Mining & Metals, Media & Entertainment and Telecommunications, and its listed capabilities span AR App Development, E-commerce Development, Mobile App Development, SEO and UI-UX Design.
What kind of software work does Big Room Studios take on?
Big Room Studios typically covers the standard range of software development work — mobile apps, web platforms, custom internal tools, UI/UX design, cloud infrastructure, AI integrations, and larger enterprise builds. Its core focus areas include AR App Development, E-commerce Development, Mobile App Development, SEO and UI-UX Design.
What should I actually be looking at when comparing a company like Big Room Studios to others?
When you're weighing up a software partner such as Big Room Studios, it's worth looking past the pitch and checking the portfolio, what past clients say, relevant industry background, technical range, how they communicate, pricing structure, project management style, and what support looks like after launch. For context, it has served clients in USA, and its listed capabilities span AR App Development, E-commerce Development, Mobile App Development, SEO and UI-UX Design.
Would Big Room Studios be a good fit for an early-stage startup?
Generally, yes — companies like Big Room Studios tend to work well with startups because of what they typically offer: MVP builds, product strategy input, architecture that can scale later, and dedicated teams that keep costs manageable while still moving fast. For context, it has served clients in USA, and its average project cost is reported at $2500000+.
What does Big Room Studios's actual delivery process look like week to week?
Big Room Studios generally runs something close to a standard structured process — requirements gathering, UI/UX design, development in agile sprints, QA testing along the way, deployment, and support once it's live. For context, it has served clients in USA, and it has been operating since 2002.
What makes Big Room Studios worth considering over other options?
What tends to set Big Room Studios apart usually comes down to some mix of technical depth, relevant industry experience, how clients describe working with them, their development approach, communication habits, and whether they can actually deliver something that scales. Founded in 2002, the company has built a track record of delivering projects across various industries.
What are the actual contract options if I want to work with Big Room Studios?
Most companies structured like Big Room Studios give you a choice between a fixed-price contract, a dedicated team arrangement, or time-and-materials billing, so you can pick whichever lines up with your budget and how well-defined your scope already is. For context, it has experience across industries such as Education, Logistics & Supply Chain, Legal Services, Mining & Metals, Media & Entertainment and Telecommunications, and its typical hourly rate is around N/A.
What's actually in Big Room Studios's technical toolkit?
The exact stack shifts by project, but Big Room Studios commonly works across things like React, Angular, Vue.js, Node.js, Python, .NET, Java, PHP, Flutter, React Native, native iOS and Android, and cloud platforms like AWS and Azure. For context, its listed capabilities span AR App Development, E-commerce Development, Mobile App Development, SEO and UI-UX Design, and its typical hourly rate is around N/A.